CreateMeshBuilder,
AddVertex,-0.3, 0, -0.4,
AddVertex,0.3, 0, -0.4,
AddVertex,0.3, -1.1, -0.4,
AddVertex,-0.3, -1.1, -0.4,
AddFace,0, 1, 2, 3,

GenerateNormals,
LoadTexture,Signal3.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,
