;-Rehe-

[MeshBuilder];
Vertex  -1,1.8,0
Vertex   1,1.8,0
Vertex   1,0  ,0
Vertex  -1,0  ,0
Face 0,1,2,3
[Texture]
Load Rehe.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255

