[MeshBuilder]
Vertex -0.4, 2.7, 0
Vertex  0.2, 2.7, 0
Vertex  0.2, 2, 0
Vertex -0.4, 2, 0
Face 0,1,2,3

[Texture]
Load villallj.BMP
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 255,0,0

